Website powered by

Scifi Engineer (Repair Man) - Realtime Character

(53k poly) - turntable for the project I've been working on @tttc. Inspired by concept art from the talented Ariel Perez https://www.artstation.com/arielp.
Most of the time for this model was spent in ZBrush on the high poly. Retopology/UV's were done in Maya, baking was done in xnormal, texturing in substance painter, and finally rendered in realtime in marmoset. I picked up different workflows from talented artists which helped me a lot during this project and will help me more in future projects.
Special Thanks to Christopher Cao (https://www.artstation.com/chrisc) and Nick Shepard (https://www.artstation.com/shepperd)

Real - time - Marmoset Renders

Real - time - Marmoset Renders

Engineer Marmoset Turntable

Close Up

Close Up

Wireframe _ Marmoset

Wireframe _ Marmoset

Progression G.i.f

Progression G.i.f